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Project 1: G.R.E.T.A.

Created during the Covid-19 pandemic to monitor CO2 levels and temperature, ensuring good air quality and reducing the spread of the virus.

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Project 2: Suivo

Designed a cost-effective IoT gateway for Suivo to detect BLE tags and transmit data to the cloud in real-time, with power resilience and Wi-Fi/4G connectivity.

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Project 3: Userfull

Userfull and Toontjeshuis create an IoT platform for people with disabilities, integrating technology into living spaces with 3D-printed enclosures and accessible controls.

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Project 4: Pokémon battle app

The Pokémon Battle App scans and stores Pokémon cards digitally, enabling interactive battles and a unique Pokémon experience.

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Project 5: Parchis

A JavaFX app that digitizes the Parchís board game, featuring dice rolls, token movements, and score tracking for up to four players.

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Project 6: Kitchen timer

Built a kitchen timer with Arduino using low-level programming, including bitwise operations, interrupts, a display for output and ADC integration.

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Project 7: Cinema database

Designed and implemented a PostgreSQL database for managing cinema operations, including ticket sales and film scheduling. Used SQL Data Modeler and PostgreSQL.

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Project 8: Threaded case study

Created and managed a custom network as part of a threaded case study, gaining hands-on experience in network design, configuration, and management.

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Project 9: Phygital

Developed a "Phygital" tool using Microsoft .NET and Google Cloud to engage youth in decision-making, improving skills in web development and automation.

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Project 10: Website

Updated an old website to improve design. Used HTML, CSS and responsive design. Addressed legacy code and performance issues, resulting in a modern, user-friendly site.

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